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Search Results for: Fall of Light

XBLA Fans Roundtable: Summer of Arcade 2012 – Deadlight

By  •  August 22, 2012

We’ve hit Tony Hawk and Wreckateer, now our rountable moves onto the third title in this years Summer of Arcade. Deadlight is the first game from Tequila Works and unfortunately it was not well received by most. We discuss just what went wrong. Read More

Deadlight review (XBLA)

By  •  July 30, 2012

Deadlight was developed by Tequila Works and published by Microsoft Studios. It was released on August 1, 2012 for 1200 MSP. A copy was provided for review purposes.

Deadlight is a 2D platformer with a survival horror bent, at least in theory, but we’ll get to that shortly. You play as Randall Wayne, a survivor of some kind of apocalyptic event, which has caused the dead to rise. Though they act like zombies, these particular undead have been branded “Shadows”, represented in-game as silhouettes with glowing red or white eyes.

Randall is searching Seattle for his wife and daughter, who he’s been seperated from since the start of the disaster. When the game begins, Randall is with a group of survivors, but they quickly go their seperate ways as Randall begins the search for his family.
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Dungeon Fighter Live: Fall of Hendon Myre review (XBLA)

By  •  July 18, 2012

Dungeon Fighter Live: Fall of Hendon Myre was co-developed by Nexon Korea Corporation, Neople Inc. and Softmax Co., Ltd. and published by Microsoft. It was released on July 13, 2012 for 800 MSP. A copy was provided for review purposes.

One year and change ago Nexon’s free-to-play dungeon crawler, Dungeon Fighter Online (DFO), surpassed 300 million registered users, redefining the phrase “massively multiplayer.” Last week the franchise made the leap to console in the form of Dungeon Fighter Live: Fall of Hendon Myre. Hendon Myre is a pseudo-sequel that takes place in a slice of the original’s map; features the same fighting game-inspired combat that has hooked so many PC gamers; and three of the original’s nine base classes. Yes, only one-third of the original character classes have made the transition to console (gunner, fighter, slayer).

It’s not all addition by subtraction, though; the visuals have gotten a slight bump from those featured in the now eight-years-old DFO, and split-screen drop-in/drop-out co-op has been tossed in to go along with online play. That’s important, too, because the game is infinitely more enjoyable with a group of four than it is when flying solo. Dungeon Fighter Live has tried and true mechanics at its core: raid a dungeon(s), return to town, buy/sell/craft goods, rinse and repeat. Designed to be replayed many times over on different difficulties and in search of new quest items, Nexon’s action-RPG is great button-mashing popcorn entertainment with your chums — not so much by your lonesome. One can only plow through so many waves of identical gray goblins in grassy fields before the very notion of starting the cycle anew induces sighs of tediousness. But by introducing a trio of friends to the equation, the game remarkably becomes enjoyable once more.

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Fez Cube Guide – Main Hub – Waterfall Area

By  •  April 14, 2012

Welcome to the Waterfall area! This area of Fez is a big deal, not just because it’s pretty, but because there are tons of secrets locked away here. …
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PAX East: Making a run for it in Deadlight

By  •  April 10, 2012

Tequila Works’ Deadlight is a game about zombies. They’re not mutants. They’re nothing like the aggressive “not-zombies” popularized in Resident Evil 4. And, while players will encounter variations on the basic zombie as they progress through the title’s six-hour campaign, they certainly won’t run into any of the tank-style baddies that are prevalent in Valve’s Left 4 Dead franchise. No, here is a game that instead proudly features classic zombies that Tequila CEO and Creative Director Raul Rubio described at PAX East as being “stupid as lemmings.”

Players need only push a heavy object off a platform and onto a section of weak flooring below in one of the game’s earliest areas for evidence of just how intellectually challenged these poor creatures are. A never-ending stream of “shadows,” as main character Randall Wayne calls the zombies, will mindlessly amble their way towards the gaping hole in the floor only to end up joining other dead zombies similarly lacking in brain power in a pile on the floor below. It’s a bit of comic relief waiting to be discovered by players in a game that tells a grim tale of post-apocalyptic survival painted primarily in black, gray and brown.

The creation of said zombie death trap is reliant on simple physics, as is a later trap that results in zombies being smashed to bits when a car resting on a lift is dropped on them at precisely the correct moment. It’s a rewarding feeling when the shadowy figures are flattened by the vehicle, and it’s said to be one of many such instances in the game. “All puzzles are physics-based,” explained Rubio. “Environments can be your biggest ally or your biggest enemy.”

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Choplifter HD’s price is falling with style

By  •  March 14, 2012

Choplifter HD‘s price tag has been given the erm chop this week seeing it drop from 1200 MSP to 800 MSP. We reached out to developers inXile Entertainment today who …
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The perilous platforming of Pid from Might & Delight

By  •  December 6, 2011

If you were watching Giant Bomb’s livestream yesterday, you would have seen a lovely trailer for the new XBLA platformer Pid from Might & Delight, former GRIN employees. Now …
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Dungeon Defenders delights with new launch trailer

By  •  October 20, 2011

To celebrate the launch of Dungeon Defenders on XBLA, Trendy Entertainment have released this brand new trailer for your enjoyment. Released for XBLA yesterday, Dungeon Defenders is a 4-player …
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Crimson Alliance Fall of Byzan level guide

By  •  August 6, 2011

Fall of Byzan Secret Areas (9):

  1. At the first crossroad, go straight down the long corridor (mid-right of the screen) rather than going up and fighting the archer there.

  2. Read More

Undead Labs shed a little light on Class3

By  •  June 15, 2011

Undead Labs are still hard at work on their ambitous open world zombie game Class3 but they’ve been taking some time out to answer questions on their website. We’ve …
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