XBLA Fans’ new Calendar Update helps you keep track of all those XBLA release dates that often seem to spring upon you at the last minute and remind you of those promised games you were looking forward to that just seem to disappear without explanation. In this edition we’re taking a look at October and some rumors for November so you can start organizing your MSP and schedule in some serious controller time or sick days well in advance.
There’s quite a few confirmed XBLA releases for October already. First up is Hell Yeah! Wrath of the Dead Rabbit on October 3 for 1200 MSP. If that sounds familiar it’s because North America got this one last month so we’d expect another Wednesday release to be announced otherwise it’ll be a quiet week for many. However there are two Friday releases this first week as Sega release their XBLA ports of NIGHTS into dreams and Sonic Adventure 2 both for 800 MSP on October 5. The following week looks a bit busier with two Wednesday releases so far as Worms Revolution hits XBLA on October 10 along with Naughty Bear: Panic in Paradise for 1200 MSP. Zombie Drive HD finally makes it onto XBLA on October 17 for 800 MSP and we also have another Friday release this week as Alien Spidy is released October 19 also for 800 MSP. Towards the end of the month Guilty Gear XX Accent Core Plus is released on October 24 at 1200 MSP and Blood Knights gets the coveted Halloween release date priced at 1200 MSP. Major Nelson just confirmed this morning that Pool Nation will drop October 12. Read More
It’s hard to keep track of all those XBLA release dates, they often seem to spring upon you, seemingly out of nowhere, at the last minute not to mention those promised games you were looking forward to that just seem to disappear into the ether without explanation. Now with XBLA Fans new monthly update keeping track, you can start organising your MSP more effectively and schedule in some serious controller time and sick days well in advance.
Bit of a slapshot show this week, so much so that rather than put outtakes at the end I just went ahead and left them in the main show. You’re welcome!
Todd provides most of the game talk this week, Perry brings the news cause that’s what he does then we ramble our way toward the end. Fun!
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Big thanks to Chris Green for the awesome theme music, be sure to check out his site BlurredEdge and why not follow him on twitter too @BlurredEdge.
[podcast]https://xblafans.com/xblafancast/XBLAFancastEp76.mp3[/podcast]With the whole pandemic going on, companies aren’t going to be able to host demos at large gatherings such as PAX or E3. They have decided to do a virtual …
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It’s Sunday everyone, and you know what that means, it’s roundup time. In this weekly article, we put together everything worth mentioning that we didn’t get posted. We also link …
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It’s Sunday everyone, and you know what that means, it’s roundup time. In this weekly article, we put together everything worth mentioning that we didn’t get posted. We also link …
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First announced at E3 this year, and with not much else said since then, OG Xbox backwards compatibility is finally going to come to Xbox One this week, as first …
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Thanks for joining us again for the weekly round-up of the Deals with Gold. Please remember that all prices listed below require an Xbox Live Gold membership. Buying a game …
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In addition to our scheduled streams below we also sometimes do impromptu streams. The best way to stay informed of those is to follow XBLA Fans on Twitter and follow us on Twitch.
If there is a game you want to see streamed, please contact us.
All times are listed in EST.
Tuesday 5/19
Wednesday 5/20
Thursday 5/21
Chivalry: Medieval Warfare was developed by Torn Banner Studios and published by Activision for Xbox 360. It was released December 3, 2014 for $14.99. A copy was provided for review purposes.
Within the first five minutes of booting up Chivalry: Medieval Warfare, I was absolutely certain that I would hate it. After a year packed full of dazzling next-generation titles delivered via the might of Xbox One, I was ill-prepared for Chivalry‘s low-res textures and clunky combat; in fact, the whole thing repulsed me. Regardless, I ploughed grimly forward like one of the stoic feudal knights to whom Chivalry pays homage, chopping, hacking and bludgeoning my way through one foe after another – and as the body count mounted, so did my respect for this brutal, bloody title.
Battles take place between the rival forces of the Mason Order (bad/red) and the Agatha Knights (good/blue) as they vie for control of their fictional kingdom. Whilst it is possible to play against up to seven AI bots, the real fun can be found in multiplayer battles featuring 12 human combatants. Each player chooses a class from the four available, including an archer and three melee fighters ranging from light through to heavy in terms of their weaponry and armour. More on that later, though; let’s cut right to the bone and find out if Chivalry is worth your hard-earned cash.