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XBLAFancast Special – Bodoink interview

By  •  December 16, 2011

We sit down with Patrick Dwyer of Robomodo to talk about their upcoming game, Bodoink.
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XBLAFancast Episode 41

By  •  December 14, 2011

It’s just the regular crew of myself, Perry and Todd for a regular episode of this here podcast.

This week there’s plenty to talk about, as we’ve all been playing Iron Brigade after the big update and European release. Both Perry and Todd have played a bunch of this weeks release of Joe Danger: Special edition. Read Perry’s review to find out more about his thoughts on the game.

Then we discuss a bunch of news from the last week, including the new dashboard, Xbox Live on iOS and the XBLA trailers from the VGA’s.

Please subscribe, comment, review the podcast on iTunes and tell your friends! We appreciate it! Check us out on twitter (@XBLAFans) where you can win codes for games, give us feedback or just ask a question.

Big thanks again to Chris Green for the awesome theme music, be sure to check out his site BlurredEdge and why not follow him on twitter too @BlurredEdge.

[podcast]https://xblafans.com/xblafancast/XBLAFancastEp41.mp3[/podcast]

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Crazy Machines Elements review (XBLA)

By  •  August 31, 2011

Crazy Machines Elements was developed by Fakt Software and published by DTP Entertainment. It was released August 24, 2011 and retails for 800 MSP.

There are a handful of genres that are largely untapped on Xbox Live Arcade: MMOs, real-time strategy games, even some sports sub-genres such skateboarding. But one that’s never been touched is that of a Rube Goldberg-esque puzzler. Crazy Machines Elements is an attempt to dive in and take the monopoly. Players must complete partially finished machines in order to complete a given objective. Now something like this could easily sink or swim based on the quality, but this is from Fakt Software, a team that is no stranger to machine games, having made them since 2005.

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