I’m the kind of Game of Thrones fan who read the books a long time before the TV series started, and although I do enjoy the high production value of …
This, the sixth and final episode of Telltale Games’ first season of Game of Thrones is centred around three key locations and follows the events of Episode 5 almost immediately. …
Earlier this week Telltale’s Game of Thrones finished its six-episode run, leaving players with a lot of questions about the fate of the Forrester clan. Those questions will not go unanswered, …
Telltale has made episode 1 of Game of Thrones: a Telltale Games Series free in anticipation for the November 17th finale episode entitled The Ice Dragon.
The game is …
My, oh my, what a roller coaster Telltale’s Game of Thrones series is turning out to be. The story of House Forrester is in itself incredibly tumultuous, but beyond that, the wild swings in tempo and quality from one episode to the next are equally jarring.
Game of Thrones Episode 4: Sons of Winter was developed and published on Xbox One and Xbox 360 by Telltale Games. It was released May 26, 2015 for $4.99. A copy was provided by Telltale for review purposes.
After the disappointment of Episode 3, I’m incredibly relieved to say that the latest episode of Telltale Games’ Game of Thrones series is something of a return to form, and is arguably the best episode in the series so far. There is more action in this episode than the previous three combined, and most of the featured character storylines progress in more interesting ways as they break free of the TV series’ major characters and plotlines.
So far Telltale’s Game of Thrones series has had more than its fair share of adventure, intrigue and death – and it’s only at the halfway point. Episode 4: Sons of Winter will be out next week to continue the tragic saga of House Forrester. Whether it be Gared’s journey beyond The Wall, or Asher’s infiltration of Meereen, or Mira’s political workings in a very turbulent King’s Landing, every member is playing their part to prevent their House’s demise. The episode will be out May 27 on Xbox consoles for $4.99, and as always it comes as part of the season pass. Check out the launch trailer after the jump.
Game of Thrones Episode 3: The Sword in the Darkness was developed and published on Xbox One and Xbox 360 by Telltale Games. It was released March 25, 2015 for $4.99. A copy was provided by Telltale for review purposes.
Where Episode 1 and Episode 2 of Telltale Games’ Game of Thrones adaptation gave us a slow but intriguing insight into what the series might have in store for us, Episode 3: The Sword in the Darkness is somewhat lacking in the same kind of peril, intrigue and action that fans of the epic novels have come to expect.
The third entry of Telltale Games’ six-part Game of Thrones saga is out today. The Sword in the Darkness continues to follow House Forrester as their path only gets darker. The Whitehill occupation of Ironrath continues, and members of the family will do whatever it takes to save their house. Asher seeks an army in Mereen, Mira is handling politics in King’s Landing and Gared must head north of The Wall. Every character will be facing new dangers, as seen in the trailer below. The episode is available now on Xbox 360 and Xbox One for $4.99, or as part of the season pass.
Choice is everything in episodic titles from Telltale Games like Game of Thrones. Players make decisions in conversation trees and during action sequences that affect how the remainder of a season will play out. At least, that’s how it’s supposed to work.
But for some players of Game of Thrones Episode 2: The Lost Lords, in-game choices aren’t amounting to much. Some copies of The Lost Lords for Xbox One are plagued by an issue preventing players’ choice data from migrating across episodes.
“We are aware of an issue with the Xbox One version of Game of Thrones – Episode 2: The Lost Lords, where customers’ choice data may not carry over correctly from Episode 1,” Telltale wrote on its forums. “We are working to determine the cause and will update here as soon as we have more information to share. We appreciate your patience and want to get you playing with your choices intact as soon as possible.”
That forum post was made on February 4 when the game was released. Today, Telltale posted an update explaining that it had submitted a patch it believes will resolve the issue to Microsoft for certification. The studio estimates this patch will be available within the next seven to 10 days.